Brought to you by Macs Only! Copyright 2001 by Bill Fox and Chris Adamson | June 12, 2001 (final update) |
We are no longer accepting CVGS game reviews. Thanks to everyone who participated! All games are North American (NTSC) versions unless indicated otherwise. |
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M N O P Q R S T U V W X Y Z # |
Title | Playability | Notes | Reviewed by/on, CVGS version |
A![]() Asteroids (screenshot by "srsmac1") |
A Bug's Life | 10 | No problems encountered. | SDT, 2/24/99, 1.1 |
A Bug's Life | 10 | Works perfectly | EKS, 2/25/99, 1.1 | |
A Bug's Life | 8 | Runs kind of slow | DGT 2, 11/22/99, 1.1 | |
Ace Combat | 9 | Runs perfectly. Occasional lock-up at menu - but unreproduceable and rare enough not to annoy. | CH, 10/22/99, 1.2 | |
Ace Combat 2 | 9 | The text in the briefing maps occasionally get garbled (the bottom quarter of the characters is gone). | SJC, 4/25/00, 1.2 | |
Akuji The Heartless | 4 | Runs nicely up to a point, but always crashes eventually. | MJWL, 10/24/99, 1.2 | |
Alien Trilogy | 9 | Seemed a little dark? | KBAX, 2/11/99, 1.1 | |
Alundra 2 | 10 | The loading screen looks strange? Dont know if it is supposed to be like that. | HRH, 4/13/00, 1.2 | |
Ape Escape (demo) | 0 | Locks up after warning about lack of dual-shock controller (which CVGS doesn't emulate anyways) | CA, 7/3/99, 1.2 | |
Arcade's Greatest Hits: Atari Collection 2 | 8 | "Marble Madness" kinda slow. "Paperboy" pixellated. Other games OK... but MacMAME is better | CA, 4/18/99, 1.2 | |
Area 51 | 7 | Except for cruddy mjpeg graphics compression, a great experience. | TO, 3/7/99, 1.? | |
Armored Core | 9 | Noticably slower than on native PSX, but still very playable. | MH, 7/12/99, 1.2 | |
Armored Core | 10 | Fluid animation, even with many objects on screen | GB, 2/4/99, 1.0 | |
Army Men: Chopper Attack | 8 | Runs fine, seemingly falls into lengthy loop at end of each level which eventually releases. | CMH, 1/7/00, 1.4 | |
Asteroids | 10 | Excellent game | SRS, 2/20/99, 1.1 | |
Asteroids | 10 | CA, 1/9/99, 1.0 | ||
B![]() Buster Bros. Collection (screenshot by Ian Morris) |
Blast Radius | 10 | Flawless | CH, 10/22/99, 1.2 |
Blast Chamber | 10 | KBAX, 2/11/99, 1.1 | ||
Bloody Roar | 10 | Music & SFX flawless, action fast and accurate. | TD, 2/2/99, 1.0 | |
Bottom of the Ninth '99 | 9 | Runs nearly perfectly, but unable to save season data. Other data saves fine. | JTH, 3/22/99, 1.2 | |
Brave Fencer Musashi | 9 | No problems in 1.4 | CA, 4/28/00, 1.4 | |
Brave Fencer Musashi | 10 | That ass**** that said that it didn't work was dead wrong. | HRH, 4/2/00, 1.2 | |
Breath of Fire III | 9 | A few minor graphics problems. Nothing to make the game unplayable. | MTS, 6/23/99, 1.2 | |
Bushido Blade | 10 | Plays flawlessly | MH, 7/12/99, 1.2 | |
Bushido Blade 2 | 9 | Works well, opening movie skips a bit | HBJ, 7/21/99, 1.2 | |
Bushido Blade 2 | 10 | Good control and frame-rate. A little dark. Intro movie gets cut off. | CA, 3/24/00, 1.2 | |
Bushido Blade 2 | 10 | Game runs very well, just as good as playstation version | DP, 2/24/99, 1.1 | |
Bust a Groove | 10 | Audio is perfect; so is playability. | GB, 2/4/99, 1.0 | |
Bust a Groove 2 | 9 | The response of the game seems just a fraction of a (milli)second off | ELC, 11/21/00, 1.? | |
Buster Bros. Collection | 9 | Plays every mode perfectly except tour mode (locked up after you get a painting) | IM, 7/13/00, 1.4 | |
C![]() Chrono Cross (Screenshot by YoshMaster) |
Caesar's Palace | 0 | Does an endless loop of the "Start/Options" screen then to another screen inside the casino, then back to "Start/Options" | KB, 6/17/00, 1.4 |
Card Captor Sakura (Japan) | 0 | Can't even get to the title screen | CA, 8/30/00, 1.4 | |
Castlevania: Symphony of the Night | 4 | Plays fine, but can't restore saves (see possible workaround), and backgrounds disappear sometimes | FP, 1/22/99, 1.0 | |
Centipede (demo) | 10 | No problems | CA, 7/11/99, 1.2 | |
Chocobo Racing | 10 | No problems | CA, 9/5/99, 1.2 | |
Chocobo Stallion (Japan) | 9 | "Feather" cursor missing on some yes-no dialogs. | CA, 6/11/00, 1.4 | |
Chrono Cross | 9.5 | Key item menu invisible but functional, and one minor graphical glitch. Otherwise, runs beautifully! | LAB, 9/2/00, 1.4 | |
Chrono Cross | 9.9 | PERFECT but SetItems screen can only be read for 1/2 a sec (do not affect gameplay). | YM, 9/8/00, 1.4 | |
Chrono Cross | 8 | Some sound glitches, not major. Cannot see item menu on world map. | JW, 9/10/00, 1.? | |
Colin McRae | 7 | Sound is often altered and rarely gamepad doesn't respond for a few seconds. | MR, 7/9/99, 1.2 | |
Colin McRae Rally | 6 | Shifts in light and color sometimes, freezes 5 secs every 3 minutes. | MC, 11/23/99, 1.? | |
Colony Wars: Vengeance | 7 | Mission screens have choppy audio and video. Big slowdowns when something large (frigate, battleship, etc.) explodes. | CA, 5/10/99, 1.2 | |
Colony Wars: Red Sun (demo) | 7 | Graphical glitches, planet below kept disappearing and popping in/out | WP (2), 4/29/00, 1.4 | |
Contender | 10 | Not as smooth as on real PSX, but very close. | FP, 1/27/99, 1.0 | |
Contra: Legacy of War | 10 | Smooth gameplay, just like on a Playstation | BH (2), 2/18/99, 1.1 | |
CoolBoarders 2 | 8 | Game speed seems to vary between faster than a Playstation to a bit slower randomly. | FP, 2/6/99, 1.0 | |
CoolBoarders 3 | 10 | Colors are great. Control is great. Could really use a gamepad, some of the moves are hard to pull-off on a keyboard. | DL, 4/2/99, 1.0 | |
CoolBoarders 3 | 10 | Runs great | DGT 2, 11/22/99, 1.1 | |
CoolBoarders 4 | 10 | Runs perfectly. | DMW, 11/5/99, 1.2 | |
CoolBoarders 4 | 10 | Works perfectly including startup movies and great sound. | RG, 2/11/00, 1.2 | |
Crash Bandicoot | 9.9 | Flawless, game froze once when exiting bonus stage (random crash, only happened once) | MJ, 2/7/99, 1.0 | |
Crash Bandicoot 2 | 10 | No problems | DGT 2, 11/22/99, 1.1 | |
Crash Bandicoot Warped | 10 | It plays great | SRS, 2/17/99, 1.1 | |
Crash Team Racing | 1 | Game stays at "Sony Computer...Presents" screen while there's music/voices in the background. | JGW, 10/30/99, 1.2 | |
Critical Depth | 10 | Works great | DJA, 2/24/99, 1.1 | |
Croc: Legend of the Gobbos | 10 | DJA, 2/24/99, 1.1 | ||
D![]() Destruction Derby 2 (screenshot by Justin Whittington) |
Dance Dance Revolution | 0 | Can't get past intro menu - freezes on "now loading". | CA, 6/1/01, 1.4.1 |
Dance Dance Revolution (Japan) | 0 | Brings up a message in Japanese that can't be dismissed | CA, 6/10/00, 1.4 | |
Dark Forces | 10 | Runs perfectly. No flaws | KV, 2/5/99, 1.0 | |
Darkstalkers 3 | 9 | Backgrounds disappear quite often | FP, 1/22/99, 1.0 | |
Dave Mirra's Freestyle BMX | 9 | Works very well, but framerate is not the best. Very playable. | PG, 12/29/00, 1.4 | |
Dead Or Alive | 9 | Occasional pauses, but never during gameplay. | SMF, 2/26/99, 1.1 | |
Descent Maximum | 10 | This is the same game as "Descent II", already available for Macintosh. | CA, 1/9/99, 1.0 | |
Destruction Derby | 10 | It's flawless - the frame rates are pretty good! | JGW, 5/3/00, 1.4 | |
Devil Dice (demo version) | 7 | Controls sometimes get "locked on" to one direction, requiring camera-spin to fix | CA, 1/23/99, 1.0 | |
Dino Crisis | 10 | Works flawlessly. High FPS throughout the game. | CVP, 5/27/00, 1.4 | |
Dino Crisis | 1 | Not playable; it pauses at the "this game contains explicit violence and gore" screen | JGW, 9/26/99, 1.2 | |
Dino Crisis (PAL) | 0 | Doesn't advance beyond opening content warning screen. | LD, 6/28/00, 1.4 | |
Dino Crisis 2 | 8.5 | Actually plays great. Some audio hesitations during FMV scenes. | ELC, 10/16/00, 1.4 | |
Dino Crisis 2 | 1 | It's flawless until the "DINO CRISIS 2" title screen - system crashes | JGW (2), 9/23/00, 1.4 | |
Discworld | 10 | Plays better than on a playstation. Graphics are great, sound is rich and full. | CT, 2/17/99, 1.1 | |
Discworld II | 5 | Plays fine but you can't save; makes this complex role-laying game a fruitless endevour. | CT, 2/17/99, 1.1 | |
Dragon Ball GT | 9 | The Game freezes sometimes before a battle begins. | SGC, 12/30/99, 1.2 | |
Dragon Ball Z: The Great DragonBall Legend (Japan) | 10 | Flawless; graphics and sound are great | RS (2), 11/5/00, 1.4.1 | |
Driver | 7 | Crashes every 1-6 games between retries, plays great otherwise | AFC, 6/4/00, 1.4 | |
Driver | 9 | Besides the CD-ROM always spinning down, the game plays great and looks awesome. | VO, 8/19/99, 1.2 | |
Driver | 9 | There's minor pauses during gameplay when CD is being read | JGW, 9/1/99, 1.2 | |
Driver | 9 | Runs fine, until car is facing West. Darn lens flare slows the emulator down noticeably - but still definitely playable. | CH, 10/22/99, 1.2 | |
Driver 2 | 10 | Runs flawlessly. | IAH, 11/25/00, 1.? | |
Driver 2 | 10 | No problems, very rare slight slow downs when other apps are running. | REW, 12/6/00, 1.4.1 | |
Dukes of Hazzard: Racing for Home | 1 | You just get nothing but a black screen and no sound. | JGW, 1/26/00, 1.2 | |
E![]() Ehrgeiz |
Eagle One | 9 | Mission briefing audio is in English and French at same time?? Playability very good. | MJ (2), 2/19/00, 1.2 |
ECW: Anarchy Rulz | 5 | Sometimes choppy animation. Will save absolutely nothing on the first memory card, you must use the second one. | LF, 10/11/00, 1.4 | |
Ehrgeiz | 5 | No glitches, but too slow to defend effectively or use fancy combos. "Brand New Quest" mode is particularly choppy. | CA, 7/3/99, 1.2 | |
Einhander | 10 | Extremely high frame rate! Runs and saves perfectly, but image gallery shows black screens (irrelevant for gameplay). | CVP, 11/23/99, 1.2 | |
Einhander | 5 | Smooth until a lot of bullets come on screen. Kinda makes for a futile endeavor against bosses. | FP, 2/6/99, 1.0 | |
F![]() Final Fantasy IX (screenshot by Jeremy Knope) |
Fear Effect | 10 | It plays flawlessly | JGW, 5/4/00, 1.4 |
Fear Effect 2: Retro Helix | 10 | Plays flawlessly! | JGW (2), 1/23/01, 1.4.1 | |
FIFA 99 | 8 | Occassionally drops frames and strange stuff at the bottom of the screen, but plays great. | JI, 5/6/99, 1.1 | |
Final Fantasy Anthology | 5 | Gameplay/FMV is flawless, but you can't load a FF6 game saved to the memory card (save does work on the FF5 disc) | CA, 12/30/99, 1.2 | |
Final Fantasy Anthology (collector's package) | 4 | FF6 still unable to access save-games; occasional graphical glitch in FF5 but otherwise fine | CE, 5/1/01, 1.? | |
Final Fantasy Tactics | 10 | Saves are finally reliable in 1.4 (but not in previous CVGS versions) | CA, 4/28/00, 1.4 | |
Final Fantasy Tactics | 6 | Works well, but battles, audio, and FMV can be choppy. Minor graphics glitches, particularly with dialogue. Some sounds not heard correctly. | JP, 11/17/99, 1.2 | |
Final Fantasy VII | 9.8 | Faster and better on 1.4 than on 1.2, fixes music, menu sounds, and battle cursor. Many battle sounds are missing, frameskip on resolution switch. | TTB, 5/7/00, 1.4 | |
Final Fantasy VII | 9 | Graphics now seem flawless, but some sounds no longer play | BG, 4/28/00, 1.4 | |
Final Fantasy VII | 10 | The game runs absolutely flawlessly under CVGS 1.2 on my system. | KM, 4/11/99, 1.2 | |
Final Fantasy VII | 4 | Graphics go bad in about half hour at start and more often as game progresses, no cursor in battles. | DCO, 11/27/99, 1.2 | |
Final Fantasy VII | 2 | DO NOT PLAY. After about 5 minutes all the colors get reversed and the wording dissapears. | DT, 2/28/99, 1.1 | |
Final Fantasy VIII | 9.7 | 1.4.1 Fixes major crash at Lunar Cry on Disc 3. Battle menus and pointers visible. Better transitions to FMV sequences. Minor sound discrepancies. | APB, 11/30/00, 1.4.1 | |
Final Fantasy VIII | 9.5 | Cursor in battle menu is invisible but present, choppy world map. Otherwise runs perfectly | AC (2), 5/14/01, 1.4.1 | |
Final Fantasy VIII | 5 | Battle menus appear but pointers on them don't. Pointers to targets do work. Choppy audio in prelude and world map. | CA, 9/11/99, 1.4 | |
Final Fantasy VIII | 3 | Battle pointer and menu invisible. Freezes in some battles. | JP, 11/17/99, 1.2 | |
Final Fantasy IX | 0 | Same errors as given for Japanese version. Disc 1 - Music but black screen. Discs 2-4 - title screen, can select "new game" and get prompt for Disc 1, but Disc 1 gives same problems when inserted. | APB, 11/30/00, 1.4.1 | |
Final Fantasy IX | 0 | Same as Japanese version: can't start a game from any disc (gets stuck in black), although starting from discs 2-4 at least produces a title screen. | CA, 1/16/01, 1.4.1 | |
Final Fantasy IX | 9 | Runs well with the games.txt patch. Battle menus flicker (but are visible) and loading a game requires the "Frozengame" patch | JTK, 3/17/01, 1.4.1 | |
Final Fantasy IX (Japan) | 0 | Can't start a game from any disc (gets stuck in black), although starting from discs 2-4 at least produces a title screen. | CA, 7/18/00, 1.4 | |
Formula 1 | 7 | Runs great for about 7 or 8 courses, then falls into loop that you cannot exit. | CMH, 10/7/00, 1.4 | |
Frogger | 10 | Works flawlessly! | MO, 8/8/99, 1.2 | |
Front Mission 3 | 7 | Beginning menu screen doesn't show up, but it's there. Game freezes when panning in on a wanzer with destroyed legs. Only one saved game per memory card. | HOC, 8/15/00, 1.4 | |
G![]() Grandia (screenshot by YoshMaster) |
Galerians | 9 | It plays great! There's minor pauses while CD is loading after spin-down. | JGW, 4/2/00, 1.2 |
Gex 2 (demo version) | 7 | No dialog, sound effects muted | CA, 1/23/99, 1.0 | |
Gex 3D Enter the Gecko | 10 | Plays amazingly smoothly. Graphic quality is slightly grainy but no frame skips. | JSH, 2/14/99, 1.? | |
Gex 3D Enter the Gecko | 9 | Really smooth, no glitches | TW, 3/22/99, 1.? | |
Goal Storm | 10 | A very nice soccer game which runs great | DG, 2/10/99, 1.0 | |
Gran Turismo | 9 | Seemingly fine, about equal to PSX box | CMH, 10/7/00, 1.4 | |
Gran Turismo | 5 | Skips many frames when racing against other cars. Smoother with single car on screen. | JTH, 3/22/99, 1.2 | |
Gran Turismo | 9 | Skips frames when playing in two player mode. Smooth in one player mode, but not as smooth as a real PSX. | AB, 1/8/00, 1.2 | |
Gran Turismo | 10 | Flawless performance. | GB, 1/23/99, 1.0 | |
Gran Turismo | 10 | The game ran great; no errors in gameplay or control. | DL, 1/23/99, 1.0 | |
Gran Turismo 2 | 8.5 | Ran great, on par with my PSX Black Box - doesn't allow course records in simulation mode. | CMH, 10/7/00, 1.4 | |
Gran Turismo 2 | 10 | All glitches from 1.2 are fixed in 1.4; no problems. | TTB, 5/7/00, 1.4 | |
Gran Turismo 2 | 10 | 1.4 fixes the only outstanding bug, in which all the cars looked like they were covered in plastic shrinkwrap! | GB (2), 4/28/00, 1.4 | |
Gran Turismo 2 | 9 | It plays great! There's a VERY minor graphical glitch that surrounds the cars during races | JGW, 12/20/99, 1.2 | |
Gran Turismo 2 | 9 | All functions worked great; very playable; graphics don't look that good though | BCC, 12/28/99, 1.2 | |
Grand Theft Auto | 10 | Runs great, crashed once when paused for over 10 min | JF2, 11/21/99, 1.2 | |
Grandia | 9 | Some high level spells cause big frame skips. Version 1.4 fixes sprite edge problems. | LND, 5/23/00, 1.4 | |
Grandia | 9 | Title screen looks weird; some sprites don't appear; big magic is a little slow with bad 3d card. | YM, 4/07/00, 1.2 | |
Grind Session | 1 | No music during gameplay, only can play the first level b/c it pauses at the loading screen that appears after each level. | SHO, 7/5/00, 1.4 | |
Gunship | 10 | Flawless, extremely smooth. Occasional psychedelic colors during FMV. | MX, 12/1/99, 1.2 | |
H![]() Hydro Thunder |
Hot Shots Golf | 0 | Unplayable. "Player select" screen only responds to "triangle" to go back 1 configuration screen -- can't select a player to play with to start a game. | BEF, 2/9/99, 1.1 |
Hydro Thunder | 8 | Wildly variable frame-rates, worse at the beginning of a race yet quite smooth later on. Controls and sound are good. | CA1, 4/28/00, 1.4 | |
I![]() Incredible Crisis |
Incredible Crisis | 6 | Empty blocks where some text should be. Some mini-games choppier than others. | CA, 1/15/01 1.4.1 |
Independence Day | 10 | Played excellent | SRS, 2/9/99, 1.? | |
Intelligent Qube (demo version) | 9 | Vocals in help section get cut off | CA, 1/23/99, 1.0 | |
International Track and Field 2000 | 10 | It's flawless! | JGW, 1/26/00, 1.2 | |
ISS Millenium | 9 | Slight pausing occurs when commentary changes | MJ (2), 2/19/00, 1.2 | |
J![]() Jade Cocoon |
Jade Cocoon (demo) | 5 | No text in battle menus (they still work, though) | CA, 7/11/99, 1.2 |
Jeopardy! | 10 | No problems | CA, 5/22/99, 1.2 | |
Jersey Devil (demo version) | 9 | CA, 1/23/99, 1.0 | ||
Jet Moto | 10 | A "tad" less smooth than on a Playstation, but very very playable. | FP, 2/6/99, 1.0 | |
Jet Moto 2 | 10 | Absolutely perfect, no problems whatsoever | JBY, 2/7/99, 1.0 | |
Jet Moto 2 | 8 | A bit sluggish compared to JetMoto 3 | AFC, 6/3/00, 1.4 | |
Jet Moto 3 | 9 | Smooth play with occasional pauses | AFC, 5/24/00, 1.4 | |
Jet Moto 3 | 8 | Works Ok. FPS could be a little higher. | CVP, 5/27/00, 1.4 | |
K![]() Kurt Warner's Arena Football Unleashed |
Kagero: Tecmo's Deception II | 9 | VERY nearly perfect. Only very minor, and occasional, sound glitches, otherwise equal to PSX in all aspects | PJS, 3/29/99, 1.2 |
Klonoa (demo version) | 8 | Jumpy on sound efects, but very playable | CA, 1/23/99, 1.0 | |
Knockout Kings | 3 | Skips and stutters; impossible to control. Sound is broken up. | JS, 2/13/99, 1.1 | |
Kurt Warner's Arena Football Unleashed | 8 | Some sounds get "stuck". Choppier than Blitz | CA, 6/3/00, 1.4 | |
L![]() The Legend of Dragoon |
Legacy of Kain: Soul Reaver | 4 | Raziel runs too fast making it very difficult to play; graphical glitches like tiles disappearing. | WP (2), 4/29/00, 1.4 |
Legacy of Kain: Soul Reaver | 6 | The opening cinemas are flawless BUT there are significant graphics glitches during gameplay | JGW, 9/26/99, 1.2 | |
Legend of Dragoon, The (demo) | 9 | Everything's OK. | CA, 5/27/00, 1.4 | |
Legend of Legaia (demo) | 1 | Random lines stretching off-screen from doors; battle training with Tetsu goes into infinite camera arc. | CA, 4/2/99, 1.2 | |
Legend of Mana | 9 | Sounds are a bit off, but all play elements are usable; no notable graphical glitches. | APB, 11/30/00, 1.4.1 | |
Legend of Mana | 9.5 | Runs flawlessly except for occasional beepy footsteps | IAH, 11/25/00, 1.? | |
Legend of Mana | 8 | Graphic glitches when exiting to world map | AA (2), 10/20/00, 1.4 | |
Legend of Mana | 0 | Runs opening presentation, but ceases entirely after picking your starting point on the map. | MC (2), 6/25/00, 1.4 | |
Legend of Mana | 8 | No real problems except for few choppy battle scenes when attempting moves. Doesn't work with version 1.4 only with 1.0. (Haven't tried 1.2 yet) | AC, 9/11/00, 1.0 | |
Lunar: Silver Star Story Complete | 5 | The game works fine, until a vital scene at the end of the first disc. Then, it crashes. | GT, 11/27/99, 1.2 | |
Lunar: Silver Star Story Complete | 10 | You can only change CD's if you are using an OS older then 9 (had to go to my friends house to do it) | HRH, 4/13/00, 1.2 | |
M![]() The Misadventures of Tron Bonne |
Madden NFL 98 | 9 | Game was really good. I had no problems. | JC2, 7/26/99, 1.2 |
Madden NFL 99 | 9.5 | Minor artifacts at bottom of screen. | BJY, 4/1/99, 1.2 | |
Madden NFL 99 | 10 | Plays flawlessly | JGW, 5/18/99, 1.2 | |
Madden NFL 99 | 9 | CA, 1/9/99, 1.0 | ||
Madden NFL 2000 | 8 | It's playable but it has a slow frame rate during game play | JGW, 9/21/99, 1.2 | |
Marvel Superheroes | 7 | Locks from time to time on data save | FP, 1/22/99, 1.0 | |
Marvel Super Heroes vs. Street Fighter | 9.5 | Occasional graphic glitches that don't interfere with gameplay. | JE, 1/6/00, 1.2 | |
Medal of Honor | 10 | Cutscenes slightly choppy. Gameplay is perfect. | CH (2), 1/16/00, 1.2 | |
Medal of Honor | 8 | It's great but the FPS drop intermittently during game play. | JGW (2), 1/26/00, 1.2 | |
Mega Man 8 | 10 | Runs flawlessy | SGC, 12/30/99, 1.2 | |
Mega Man 8 | 0 | Would not load at all | AA, 2/9/99, 1.? | |
Mega Man Legends 2 | 7 | Sometimes gets stuck loading a scene early in the game. | CA, 11/10/99, 1.4.1 | |
Metal Gear Solid | 9 | The alert sound sometimes sticks and stays, requiring a reset. | KBAX, 2/11/99, 1.1 | |
Metal Gear Solid | 8 | Runs kind of slow | DGT 2, 11/22/99, 1.1 | |
Metal Gear Solid | 10 | Runs great. As smooth as a real Playstation. No flaws at all with graphics or sound. | FB, 2/7/99, 1.? | |
Metal Gear Solid: VR Missions | 9 | Gameplay is great! There's a tiny pause when a mission is completed | JGW, 10/24/99, 1.2 | |
Medievil | 9.5 | Audio is not smooth; operates great otherwise. | BH, 2/22/99, 1.1 | |
Medievil | 10 | Perfect. Smooth animation, saves worked well. Great game too. | SDT, 2/23/99, 1.1 | |
Micro Machines V3 | 7 | Some levels run too slow, time trial doesn't work. | MG, 6/26/99, 1.2 | |
Military Madness | 10 | Great speed, flawless memory card saves (even with customized maps). | JGA, 8/5/99, 1.2 | |
Misadventures of Tron Bonne, The | 1 | Very choppy. Slow, distorted music. Freezes just before Teisel encounters Glyde (about 5 minutes in) | CA, 5/27/00, 1.4 | |
MLB 2000 | 9 | Works Ok. Minor pauses every now and then. | CVP, 5/27/00, 1.4 | |
Monster Rancher | 5 | Cloning monsters off of audio CD's does not work, combat controls wonky | THR, 10/20/99, 1.2 | |
Mortal Kombat Trilogy | 10 | Plays flawlessly | JGW, 5/18/99, 1.2 | |
N![]() NHL 2001 (screenshot by Justin Whittington) |
N20 | 10 | Ran perfectly | WP (2), 4/29/00, 1.4 |
N20 | 10 | Plays perfect no problems at all; it's as fast if not faster than on the PSX. | DPM, 10/6/00, 1.4 | |
Nagano Winter Olympics '98 | 9 | Some graphic glitches in skiing, but better sound and control than on a real PSX | CA, 1/16/99, 1.0 | |
Namco Museum Vol. 1 | 10 | CA, 1/9/99, 1.0 | ||
Namco Museum Vol. 3 | 9 | Plays perfectly, but program runs faster than on PSX making some games difficult. | DMM, 6/23/00, 1.4 | |
Namco Museum Vol. 4 | 8 | Runs all 4 games. "Assault" stretches screen horizontally, but can be played full-screen in "rotate 90 degrees" mode without problems. | CVP, 11/23/99, 1.2 | |
Nascar '99 | 8.5 | Plays fine. Drops frames when the wall is hit (which I did frequently). | GW, 9/24/99, 1.1 | |
NBA In The Zone 99 | 9 | Plays great. Pauses every now and then for 1 second to access CD ROM. | CVP, 5/18/00, 1.4 | |
NBA Live 98 | 9 | There's minor pauses during gameplay when CD is being read | JGW, 5/18/99, 1.2 | |
NBA Live 99 | 3 | Works flawlessly for a few minutes, then crashes the emulator. | CVP, 5/18/00, 1.4 | |
NBA Live 99 | 5 | Randomly hangs during season play. | BJY, 4/1/99, 1.2 | |
NBA Live 99 | 9.9 | Game plays fantastic and virtually flawless except for minor slow down while CD-ROM slows down | RLS, 2/26/99, 1.1 | |
NBA Live 2000 | 8 | It's great but it has a slow frame rate during game play. | JGW, 11/19/99, 1.2 | |
NBA Live 2001 | 9 | The gameplay is flawless! Great frame rate too! | JGW (2), 10/14/00, 1.4.1 | |
NBA Live 2001 | 9 | Very minor graphic slow down but better than Live 2000 | AA (2), 10/20/00, 1.4.1 | |
NCAA Football '98 | 10 | Gameplay is 100%. Not one frame was skipped or one second lost. | DL, 1/23/99, 1.0 | |
NCAA Football '99 | 10 | Game worked flawlessly, even when video is exported to a TV | JB, 6/19/99, 1.2 | |
NCAA Football '99 | 9 | Announcer hard to hear and bands are VERY loud. But play is flawless. | RUF, 2/23/99, 1.1 | |
Need For Speed | 9 | Slight color shifts (especially tail lights), small artifacts on roads. Gameplay 100% | RS, 2/17/99, 1.1 | |
Need For Speed II | 9 | A few pixel drop outs and skipped frames but otherwise has really smooth game play. | JF, 2/11/99, 1.1 | |
Need For Speed III | 10 | Totally smooth even with split screen multi-player | DW, 7/23/00, 1.4 | |
Need For Speed III | 6 | The game pauses every 2-3 seconds during gameplay -- very frustrating. | SP, 2/19/99, 1.0 | |
Need For Speed III | 7 | Great playability, occasional stuttered sound playback. | SDT, 2/24/99, 1.1 | |
Need For Speed: High Stakes | 7 | All but one track (Canada) has slow frame-rate during race | JGW, 4/29/99, 1.2 | |
Next Tetris, The | 9 | Minor graphic glitches in option screens | CA, 7/3/99, 1.2 | |
NFL Blitz | 9 | Lost a step in emulation. | CA, 4/18/99, 1.2 | |
NFL Blitz | 9 | Works almost perfectly, but occasionally drops frame rate to un-playable. | PG, 7/11/99, 1.2 | |
NFL Blitz 2000 | 9 | Plays Perfectly. Just little screws like not closing all the way when slamming shut the loading screen. | VT, 9/22/99, 1.2 | |
NHL Face-Off '98 | 9 | Game plays extremely well and smooth except for minor flutters on start-up screen and CD-ROM slow downs. | RLS, 2/26/99, 1.1 | |
NHL 98 | 9 | Playable in 1.1 -- too many frame-drops in 1.0. | DGT, 2/23/99, 1.1 | |
NHL 98 | 1 | Too many frame-drops. Can't play | DGT 2, 11/23/99, 1.1 | |
NHL 99 | 9 | There's minor pauses during gameplay when CD is being read. | JGW, 5/18/99, 1.2 | |
NHL 99 | 0 | Froze every time I scored a goal. gameplay was not smooth. | MV, 2/6/99, 1.0 | |
NHL 99 | 0 | Crashes computer at end of first period | DC, 6/10/00, 1.4 | |
NHL 2000 | 7 | It's playable but it has a slow frame rate during game play. | JGW, 11/7/99, 1.2 | |
NHL 2001 | 8 | There's moderate frame rates during gameplay, everthing else is flawless | JGW (2), 10/11/00, 1.4 | |
Norse by Norse West | 9 | Some sounds do not play, some sounds become looped. | TD, 2/2/99, 1.0 | |
O![]() Oddworld: Abe's Odyssey (screenshot by Daniel Shimmyo) |
Oddworld 2: Abe's Exoddus | 10 | Occasional graphics glitches. | MV, 2/6/99, 1.0 |
Oddworld: Abe's Odyssey | 10 | Plays smoothly with great sound. Some minor graphics glitches. | DS, 2/5/99, 1.0 | |
Omega Boost (demo) | 8 | Played fine | WP (2), 4/29/00, 1.4 | |
P![]() Parasite Eve II |
PaRappa the Rapper (demo version) | 5 | Music seems to be slightly ahead of the game, making it very hard to hit beats | CA, 1/23/99, 1.0 |
Pac-Man World | 9 | Excellent motion and sound w/minor slowing when invincible. | CCW, 1/17/00, 1.2 | |
Pac-Man World | 9 | Slightly degraded motion and sound. | CCW (2), 1/17/00, 1.2 | |
Parasite Eve | 10 | Graphics and musics run without any problem, and now both memory card slots work. | AW, 2/1/99, 1.1 | |
Parasite Eve | 6 | There is no way to load the Second Disc on a 2 Disc game, leaving for an unhappy mid-way ending. | PB (2), 7/2/00, 1.? | |
Parasite Eve II | 0 | Intro movie plays, but main menu doesn't load afterwards. | CA, 9/24/00, 1.4 | |
Pitfall 3D | 7 | Play is a little slow and not as smooth as on PSX. Save/restore does not work. Joystick a must. | JD, 2/23/99, 1.1 | |
Pocket Fighter | 9 | It used to lock up at a certain level but it appears to be random. | SHO, 7/5/00, 1.4 | |
Porsche Challenge | 10 | No problems, perfect performance. | SDT, 2/23/99, 1.1 | |
Pro Pinball: Big Race USA | 3 | Ball is not completely erased as it moves, eventually filling the screen with half-drawn pinballs. | CA, 8/10/00, 1.4 | |
Q |
||||
R![]() Rockman Dash 2 |
R-Type Delta | 10 | No faults whatsoever. | MJ2, 10/26/99, 1.2 |
Racing Simulation 2 | 7 | Slow, corrupt sound. | PB, 6/9/00, 1.4 | |
Rage Racer | 6 | Graphics are choppy, many lost frames. Interface is a guess. | EA, 2/25/99, 1.1 | |
Rayman | 10 | This runs flawlessly! Smooth sound and graphics, I found no problems at all | CAL, 3/29/99, 1.2 | |
Rally Cross 2 | 10 | Runs perfectly, saves season and high scores. | RT, 2/4/99, 1.0 | |
Rampage World Tour | 10 | Smooth gameplay, just like on a Playstation | BH (2), 2/18/99, 1.1 | |
RC Stunt Copter | 10 | Best with analog stitcks but works with gamepad | MP, 9/11/99, 1.0 | |
Ready To Rumble Boxing | 9 | Perfect, except graphics seemed a little blocky and the title movie had a glitch or two. | RG, 3/20/00, 1.2 | |
Resident Evil | 0 | Won't even start-up. | GG, 2/4/99, 1.0 | |
Resident Evil: Director's Cut | 10 | Perfect!! | JMB, 3/18/99, 1.2 | |
Resident Evil: Director's Cut | 10 | Works great, no problems | WP, 2/22/99, 1.1 | |
Resident Evil 2 | 0 | Immediate crash at start of gameplay and forced to reboot. | WP (2), 4/29/00, 1.4 | |
Resident Evil 2 | 8 | Once you try to enter the police department the screen turns black and the music keeps on playing; you can't do anything after that. | JMB, 3/18/99, 1.2 | |
Resident Evil 2 (PAL) | 10 | This game runs perfect from the beginning to the end. | DS (2), 5/28/00, 1.4 | |
Resident Evil 2 - Dual Shock Edition | 9 | CVGS 1.4 fixes Police Station freeze - there's minor frame skipping during cutscenes | JGW, 5/3/00, 1.4 | |
Resident Evil 3: Nemesis | 0 | immediate crash at start of gameplay and forced to reboot | WP (2), 4/29/00, 1.4 | |
Resident Evil 3: Nemesis | 10 | Works flawlessly. High FPS throughout the game. | CVP, 5/27/00, 1.4 | |
Resident Evil 3: Nemesis | 10 | Just Like Playstation! | AFC, 6/4/00, 1.4 | |
Resident Evil 3: Nemesis | 9 | It plays great, but there's minor track skipping during cut-scenes. | JGW, 11/13/99, 1.2 | |
Resident Evil 3: Nemesis | 1 | Game loads and gives subject warning, but after the Capcom emblem is flashed on-screen the computer crashes (HARD). | DMM, 11/18/99, 1.2 | |
Rhapsody: A Musical Adventure | 9.9 | Runs flawlessly except that only 5 save slots available | CE, 5/1/01, 1.? | |
Ridge Racer Turbo Edition | 3 | The faster you accelerate the slower the car becomes, does look better than the original though. | DPM, 12/30/00, 1.4 | |
Ridge Racer Type 4 | 5 | Runs perfect looks awesome | DPM, 12/30/00, 1.4 | |
Ridge Racer Type 4 | 5 | Game plays flawlessly, however it freezes up during saving process | JGW, 5/9/99, 1.2 | |
Ridge Racer Type 4 | 8 | Freezes on save, cannot start game with memory card you attempted to save to. | MJ2, 10/11/99, 1.2 | |
Rival Schools: United By Fate | 6 | Still too slow in 1.4; frame rate is low (esp with lots of FX) and control is unresponsive | CA, 4/28/00, 1.4 | |
Road Rash | 10 | Works very smoothly with lots of ram | JDP, 7/27/99, 1.2 | |
Road Rash 3D | 6 | Gameplay extremely framed...kinda like lag in a net game... [probably] due to my machine not being even close to CVGS spec. | DH, 2/9/99, 1.1 | |
Road Rash 3D | 8 | Excellent playabiltiy, except that game froze twice during Championship race. | SDT, 2/24/99, 1.1 | |
Rockman Dash 2 (Japan) | 2 | Keeps getting "stuck" -- music and animation continue, but next scene doesn't load and controls do nothing. | CA, 8/1/00, 1.4 | |
Roll Away | 1 | Unplayable. Random colored lines in every direction instead of coins, fruits and other objects. Horribly slow. | CA, 4/28/00, 1.4 | |
Rollcage | 10 | As fast as a real PlayStation. When game is paused, not all text shows up on pause screen. | CH, 4/7/99, 1.2 | |
Rollcage | 6.5 | Slows down on the turns and the music compatibility is horrendous. Everything works; memory card support good, but slow. | TS, 12/26/99, 1.2 | |
Rollcage Stage 2 (demo) | 7 | Played fine, slightly jumpy. | WP (2), 4/29/00, 1.4 | |
Romance of the Three Kingdoms VI | 10 | Runs like a dream. | ELC, 5/30/00, 1.2 | |
Rugrats: Search for Reptar | 9.5 | Video slightly jerky. I didn't like the game, but it's for the kids anyway. | GW,10/19/99, 1.2 | |
S![]() Star Wars Demolition (screenshot by James Avis) |
SaGa Frontier | 6 | Saving on slot 2 works but erases right after you save until you put it on slot 1. Graphic problems with characters in automatic zooms. | RC, 2/21/99, 1.1 |
SaGa Frontier 2 | 10 | HRH, 4/13/00, 1.2 | ||
San Francisco Rush | 8 | Very smooth animation. May actually be faster than on a real PSX (in a bad way) | CA, 2/6/99, 1.1 | |
Silent Bomber | 9 | No loss of functionality at all. Colors and graphics sometimes get lost. | HC, 12/11/00, 1.4.1 | |
Silent Hill | 7 | Works much better, white rectangles around characters are gone!. | WP (2), 4/29/00, 1.4 | |
Silent Hill | 5 | Intro runs flawlessly, graphic translation poor, playability weak with problem. | CAL, 3/22/99, 1.2 | |
Silent Hill | 5 | Plays well, but graphics suck comparatively. | MCR, 3/25/99, 1.2 | |
Silent Hill | 9 | White square surrounds all character/creature sprites during foggy parts of game | JGW, 4/11/99, 1.2 | |
Sled Storm | 6 | Low frame-rate (about 5 fps), esp. on camera moves in replay. Bad control. Saves always fail with "insufficient free blocks" | CA, 11/21/99, 1.2 | |
Small Soldiers | 10 | Everything runs perfectly, just like on the real thing | HBJ, 3/22/99, 1.2 | |
Sno Cross | 10 | Runs pefect in every way very fast. | DPM, 12/30/00, 1.4 | |
Soul Blade | 5 | Slower than Tekken 2 | FP, 1/22/99, 1.0 | |
Soul Blade | 7 | Slighty sluggish, distortion on sound on main menu. Otherwise well playable. | GB, 1/23/99, 1.0 | |
South Park | 9 | A few stray pixels in status displays and near stationary objects | CA, 9/26/99, 1.2 | |
South Park Rally | 8 | the game ran perfectly but sometimes CD audio would not play or out of sync with the game. | WP (2), 4/29/00, 1.4 | |
Speed Punks (demo) | 4 | Terrible frame-rate and audio problems. Virtually uncontrollable. | CA, 5/27/00, 1.4 | |
Spider-Man (demo) | 10 | Runs great! | CA, 5/27/00, 1.4 | |
Sports Car GT | 9 | Opening options screen breaks up but usable | RW, 7/3/99, 1.2 | |
Spyro the Dragon | 10 | Played great | SRS, 2/6/99, 1.1 | |
Spyro the Dragon | 10 | Runs flawlessly. | MV, 2/6/99, 1.0 | |
Spyro 2: Ripto's Rage | 9 | Flawless, except for temorary loss of audio near end of the introductory animation. | JJB, 1/8/00, 1.2 | |
Spyro 3: Year of the Dragon | 10 | It's flawless! | JGW (2), 10/14/00, 1.4.1 | |
Star Ocean: The Second Story | 4 | Fades to black and freezes after battle with Gargoyles in Cross Cave. | SK, 9/5/99, 1.2 | |
Star Ocean: The Second Story | 7 | runs fine until it hits the second disk, then it crashes when trying to start up the second with "type 2" error, | JW, 9/10/00, 1.? | |
Star Trek Invasion | 0 | Locks up while loading first level and displaying mission objectives | CA, 9/24/00, 1.4 | |
Star Wars Demolition | 10 | Runs perfectly, memory card works fine, very smooth. | JGA (2), 3/28/01, 1.4.1 | |
Star Wars: Masters of Teras Kasi | 10 | Runs perfectly. | MR, 3/6/99, 1.1 | |
Star Wars: Masters of Teras Kasi | 8 | Animations are a little jumpy. Game plays well. | KV, 2/6/99, 1.0 | |
Star Wars: The Phantom Menace | 10 | Graphics are not as good as the Playstation's but then again they never are. | SCC, 10/3/99, 1.2 | |
Star Wars: The Phantom Menace | 10 | Everything works fine | SP2, 9/27/99, 1.1 | |
Star Wars: Jedi Power Battles | 10 | Works fine. | SJC, 4/25/00, 1.2 | |
Street Fighter Alpha 2 | 8 | Certain character levels run poorly, other run perfectly. Graphics are perfect. | RRT, 11/21/00, 1.4 | |
Street Fighter Alpha 3 | 10 | Game plays flawlessly - sound is sharp! | JGW, 5/13/99, 1.2 | |
Street Fighter Collection 2 | 0 | Refuses to go further than Character Select on ANY game | FP, 2/6/99, 1.0 | |
Street Fighter EX Plus Alpha | 8 | No bugs, but a lot less smooth than on a real PSX. | FP, 1/22/99, 1.0 | |
Suikoden | 10 | Perfect -- memory card works fine | LND, 5/23/00, 1.4 | |
Suikoden | 2 | Game is flawless during play, but unable to load saved games or save more than one game per memory card. | CD, 3/8/99, 1.1 | |
Suikoden 2 | 5 | Emulates fine except you cant save and load games at all | ACK, 11/24/95 (?!), 1.2 | |
Suikoden 2 | 9.9 | Everything works except sometimes the opera song during big battle doesn't play. | YM, 4/7/00, 1.2 | |
Super Puzzle Fighter II Turbo | 10 | Runs real well; speed is good too | BUC, 4/3/99, 1.2 | |
Super Robot Wars Alpha (Japan) | 10 | Seemed to work just fine, except for all the text being Japanese :) | HC, 12/11/00, 1.4.1 | |
Syphon Filter | 10 | 1.4 solves the long pause after a failed mission, making the game run flawlessly. | IRC, 4/28/00, 1.4 | |
Syphon Filter | 5 | CVGS freezes when you die or go to the objectives menu. | JMB, 3/18/99, 1.2 | |
Syphon Filter | 9 | Long pause after you die, but game continues. | VT, 3/29/99, 1.2 | |
Syphon Filter | 9 | Runs and looks great. Under VGS 1.2, the game may appear to crash when the character dies; it's just an unusually long load time! 1.0 (but not 1.2) crashes on objectives screen. | AQN, 3/29/99, 1.2 | |
Syphon Filter | 10 | 1.2 fixes all previous problems. After dying, wait one minute for checkpoint to load. | KC, 4/6/99, 1.2 | |
Syphon Filter 2 | 9 | Screen blanked out once exiting to the desktop (escape) and going back to the game before the "take out the F-22" mission. | SJC, 4/25/00, 1.2 | |
Syphon Filter 2 (PAL) | 9 | Great. One or two MINOR slowdowns in FPS, some movies don't show when in "High Quality" (millions of colors) mode. | CC, 10/30/00, 1.4 | |
T![]() Tony Hawk's Pro Skater 2 |
Tactics Ogre | 8 | A lil bit of slowdown, but this is a slow-paced game anyway | RS (2), 1/4/00, 1.2 |
Tales of Destiny | 9 | Voice dialog jumps in battles | RS (2), 1/4/00, 1.2 | |
Tarzan | 10 | Plays great! I liked it very much. | RO, 8/9/99, 1.2 | |
Tekken | 10 | Plays flawless. Great original fighting game. Graphics are better with more than 6 VRAM. | TMB, 10/22/99, 1.2 | |
Tekken 2 | 10 | Runs perfectly. Even smoother than Tekken 3 | CVP, 11/23/99, 1.1 | |
Tekken 2 | 6 | Very very very slow | FP, 1/22/99, 1.0 | |
Tekken 2 | 8 | Pretty smooth but a little slower than a real PS. | DS, 2/5/99, 1.0 | |
Tekken 3 | 7 | It works pretty well except the graphics are annoyingly pixelated | JGW, 5/3/00, 1.4 | |
Tekken 3 | 10 | All aspects work perfectly. Real PSX-like graphics. | HBJ, 3/12/99, 1.2 | |
Tekken 3 | 5 | Sometimes too choppy. Sort of playable. | DS, 2/5/99, 1.0 | |
Ten Pin Alley | 10 | Plays flawlessly | JGW, 5/18/99, 1.2 | |
Tenchu: Stealth Assassins | 10 | Music sometimes stutters everything else worked fine | DMW, 4/11/99, 1.2 | |
Tenchu 2 | 10 | It's flawless - great frame rate! | JGW (2), 8/16/00, 1.4 | |
Test Drive 4 | 0 | Memory Error crash after intro movie. | TD, 2/2/99, 1.0 | |
Test Drive 4 | 9 | Game runs great, audio sounds only ok. | DG, 3/3/99, 1.0 | |
Test Drive 5 | 10 | Prefer CVGS over PSX, more of screen is viewable. | DMM, 6/23/00, 1.4 | |
Test Drive: Off Road | 8 | Runs fine, but framerate a bit low | HBJ, 7/21/99, 1.2 | |
Thousand Arms | 0 | Crashes 10 sec into a new games | RS (2), 1/4/00, 1.2 | |
Threads of Fate (demo) | 7 | Music very choppy in some cut-scenes. Occasional slow-down. | CA, 6/8/00, 1.4 | |
Time Crisis | 10 | It is VERY difficult without a gun! | KBAX, 2/11/99, 1.1 | |
Tiny Tank (demo) | 10 | No problems | CA, 7/11/99, 1.2 | |
TNN Motor Sports: Hardcore 4x4 | 10 | Run's silky smooth! Sound and graphics excellent | CAL, 3/29/99, 1.2 | |
TOCA Championship Racing | 7 | Game runs terrifically, but interface is very buggy. No crashes though. | EA, 2/20/99, 1.1 | |
Tomb Raider | 8.5 | Play every bit as smooth as the Playstation, graphics slightly gauzy and less crisp than the Playstation. Start button problem on Gravis GamePad Pro. | TO, 2/25/99, 1.1 | |
Tomb Raider II | 10 | Runs very smooth -- equal to the PlayStation. | MLB, 3/9/99, 1.1 | |
Tomb Raider III | 9 | Can't get music to play | AFC, 6/4/00, 1.4 | |
Tomb Raider III | 10 | Music + graphics are fine like on a real ps | FS, 8/9/99, 1.2 | |
Tomb Raider III | 10 | Hours of play and no glitches yet. | TD, 2/2/99, 1.0 | |
Tomb Raider III | 10 | The sound is great; no problems at all. A little less than 100% in game speed. | DL, 4/2/99, 1.0 | |
Tomb Raider IV: The Last Revelation (PAL) | 9 | Excelllent recreation of PSX version. | LD, 6/28/00, 1.4 | |
Tomba (demo) | 7 | Really low frame-rate, jumpy | CA, 1/23/99, 1.0 | |
Tomba 2: The Evil Swine Return (demo) | 8 | Choppy animation | CA, 11/21/99, 1.2 | |
Tommi Makinen Rally | 9 | Low-res in the lighting effects, some "clipping errors" in the tunnels on the first level | BH, 2/1/99, 1.0 | |
Tomorrow Never Dies | 9 | It's great except for moderate frame rates | JGW, 4/25/00, 1.2 | |
Tony Hawk's Pro Skater | 8 | Choppy on large levels, somewhat blocky graphics | DT, 6/30/00, 1.4 | |
Tony Hawk's Pro Skater | 10 | Runs perfectly | DMW, 11/5/99, 1.2 | |
Tony Hawk's Pro Skater | 9 | Awesome! Runs and saves perfectly. Very slight slowdowns on extremely complex levels (barely noticeable). | CVP, 11/18/99, 1.2 | |
Tony Hawk's Pro Skater | 10 | Played choppy on my 300 G3... but not on my brother's iMac DV | ASAJ, 11/19/99, 1.2 | |
Tony Hawk's Pro Skater (PAL) | 3 | The frame rate is so poor, it's unplayable | DMM, 6/4/00, 1.4 | |
Tony Hawk's Pro Skater 2 | 10 | Works great. | CA, 9/23/00, 1.4 | |
Tokyo Highway Battle | 10 | Perfect performance. Even ran fine on a 7600/120 upgraded to a G3. | GB, 1/22/99, 1.0 | |
Toy Story 2 | 7 | It plays fine but the FPS drop when you destroy an enemy or get a tip | JGW, 1/26/00, 1.2 | |
Trap Gunner | 10 | Runs perfectly | JE, 1/6/00, 1.2 | |
Triple Play 97 | 8 | Pretty smooth, freezes when trying to make custom players. | JDP, 7/27/99, 1.2 | |
Triple Play 2000 | 9 | Plays perfectly, but sometimes freezes after you hit a home run. | JI, 5/6/99, 1.1 | |
Twisted Metal | 10 | Silky smooth. Option loading a little slow but gameplay is perfect. | GG, 2/3/99, 1.0 | |
Twisted Metal II | 9 | Game music doesn't play under Mac OS 9, but works on 8.6 (problem with audio CD tracks?) | TTB, 5/7/00, 1.4 | |
Twisted Metal II | 9.9 | Incredibly smooth game play; slight discoloring when switching from a video to still at startup. | GRG, 4/9/99, 1.2 | |
Twisted Metal III | 9 | Fast loads, no skipped frames, or blurred text, but sounds dampen randomly during gameplay | DL, 2/5/99, 1.0 | |
U![]() The Unholy War (screenshot by Rex Flight) |
Ultimate 8-Ball (demo) | 10 | No problems | CA, 7/11/99, 1.2 |
Um Jammer Lammy (demo) | 0 | Freezes on "Loading..." but music continues | CA, 11/21/99, 1.2 | |
Unholy War, The | 10 | Equal to playstation in all respects | RF, 7/31/99, 1.2 | |
V![]() Vagrant Story |
V-Rally | 9 | Good speed and graphics. 2 player mode is unusable. The player 2 window only shows part of the scene. | JWG, 5/14/99, 1.2 |
V-Rally | 9 | Some clipping errors in the stone walls, and some see-through buildings, but it is cool | BH, 2/1/99, 1.0 | |
Vagrant Story | 8 | Graphics are very blocky on better monitors, footstep sounds turn into semi-generic "beeps". | SWR, 6/8/00, 1.4 | |
Vagrant Story | 8 | Footsteps sound beepy, sounds like Breakout or Pong. | CA, 6/8/00, 1.4 | |
Vagrant Story | 10 | HRH, 4/13/00, 1.2 | ||
W![]() Wipeout 3 (screenshot by "Cristian") |
Warhammer: Shadow of the Horned Rat | 10 | Very smooth, everything ran fine | CL, 2/4/99, 1.? |
WCW Mayhem | 9.5 | Almost flawless. Occasional dropped frames during gameplay, but this is very minor. | NW, 5/15/00, 1.4 | |
WCW/NWO Thunder | 3 | Random lock ups when loading stages, and EXTREMELY SLOW. Battle Royal is unplayably slow. | FP, 1/22/99, 1.0 | |
Wild 9 | 7 | Crashes at end of level 1 or when you hit ESC. | CH (2), 2/7/00, 1.2 | |
Williams' Arcade's Greatest Hits | 10 | CA, 1/9/99, 1.0 | ||
Wing Commander IV: The Price of Freedom | 0 | Won't run CD 1 (ejects), so you can't start a game. Will play demos and intros on CD's 2-4. | JF, 2/11/99, 1.1 | |
Wipeout XL | 9 | Gameplay is great! There's a tiny pause when hit by missle/mine, very minor | JGW, 10/5/99, 1.2 | |
Wipeout XL | 8 | Every time your ship gets damaged the frame-rate gets choppy for about two seconds. | GG, 2/2/99, 1.0 | |
Wipeout 3 | 8 | played fine with occasional slowdown. | WP (2), 4/29/00, 1.4 | |
Wipeout 3 | 10 | Works flawlessly! Extremely high FPS throughout the game. | CVP, 5/27/00, 1.4 | |
Wipeout 3 | 10 | No noticeable problems | AVC, 6/4/00, 1.4 | |
Wu Tang Shaolin Style | 9 | Works great. Some minor pauses every now and then. | CVP, 5/27/00, 1.4 | |
WWF Warzone | 9 | Runs perfectly. Has a few little tweaks, but otherwise great. Saves fine, frame rate better than on PSX, and moves are tons easier to pull off. | PE, 2/8/99, 1.0 | |
WWF Attitude | 10 | A little slower than a PSX. Otherwise, Perfect! | VT, 9/22/99, 1.2 | |
WWF Attitude | 9.5 | Runs faster on a G4 than on a Playstation. Graphics can get so fast game actually looks a bit funny. Announcements get messed up (hit pause to fix) | TB, 3/1/00, 1.2 | |
WWF SmackDown! | 9.9 | Plays awesome on CVGS. Game sometimes reboots during Royal Rumble. | TB, 3/26/00, 1.2 | |
WWF SmackDown! | 10 | Plays absolutely flawlessly on my system. | PJS, 3/29/00, 1.2 | |
X![]() X-Men Mutant Academy (screenshot by Justin Whittington) |
Xena: Warrior Princess (demo) | 10 | No worse than on a real PlayStation, for what it's worth | CA, 7/3/99, 1.2 |
Xenogears | 8 | Sound effect glitches and occasional slowdown. Version 1.4 improves some special effects. | LND, 5/23/00, 1.4 | |
Xenogears | 9 | Much improved over 1.1 -- occasionally choppy | CA, 3/16/99, 1.2 | |
Xenogears | 10 | Everything runs flawlessly. | DB, 7/14/99, 1.2 | |
X-Men Mutant Academy | 10 | It's flawless - great frame rate! | JGW (2), 7/15/00, 1.4 | |
X-Men Vs. Street Fighter | 9.5 | Excellent except some frame rate slowdowns | DP, 9/26/99, 1.2 | |
Y![]() You Don't Know Jack |
You Don't Know Jack (demo) | 10 | No problems | CA, 7/11/99, 1.2 |
Z |
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#![]() 3Xtreme |
1Xtreme | 9 | It played great, awesome graphics, but sometimes, when loading courses, completely froze. | PG, 4/24/99, 1.2 |
3Xtreme | 10 | Perfect! Just as good as on a Playstation. | TMB, 10/18/99, 1.2 |
Reviewers' systems:
Reviewers' systems (G3 upgrades or below Connectix spec):
Reviewed systems that do not run CVGS at all
Copyright © 2001 by Bill Fox and Chris Adamson All rights reserved--no commercial use permitted without attribution. |